1#if PROTOCOL_VERSION < 755
9 class ClientboundPlayerCombatPacket :
public BaseMessage<ClientboundPlayerCombatPacket>
12 static constexpr std::string_view packet_name =
"Player Combat";
#define DEFINE_CONDITION(Name,...)
Define a condition that can be used later inside an Internal::Conditioned type.
#define DECLARE_READ_WRITE_SERIALIZE
Define auto serializable utilities and declare ReadImpl, WriteImpl and SerializeImpl virtual function...
#define SERIALIZED_FIELD(Name,...)