1#if PROTOCOL_VERSION < 755
7#if PROTOCOL_VERSION < 107
13 class ClientboundPlayerCombatPacket :
public BasePacket<ClientboundPlayerCombatPacket>
16 static constexpr std::string_view packet_name =
"Player Combat";
26#if PROTOCOL_VERSION < 107
27 SERIALIZED_FIELD(Message, Internal::Conditioned<std::string, &THIS::Event2>);
#define DEFINE_CONDITION(Name,...)
Define a condition that can be used later inside an Internal::Conditioned type.
#define DECLARE_READ_WRITE_SERIALIZE
Define auto serializable utilities and declare ReadImpl, WriteImpl and SerializeImpl virtual function...
#define SERIALIZED_FIELD(Name,...)