11 /// @brief Dig a block at a given location. If too far, will try to pathfind toward it
12 /// @param c The client performing the action
13 /// @param pos Location of block to dig
14 /// @param send_swing If true, will send swing packets to show other players digging in progress
15 /// @param face Digging direction
16 /// @param allow_pathfinding If true, the bot will try to pathfind toward the block if it's too far. If false the task will return Failure instead in this case.
17 /// @return Success if the block is broken, Failure otherwise