1#if PROTOCOL_VERSION < 761
7#if PROTOCOL_VERSION > 758
13 class PlayerUpdate :
public NetworkType
20#if PROTOCOL_VERSION > 758
21 SERIALIZED_FIELD(ProfilePublicKey, std::optional<ProtocolCraft::ProfilePublicKey>);
#define DECLARE_READ_WRITE_SERIALIZE
Define auto serializable utilities and declare ReadImpl, WriteImpl and SerializeImpl virtual function...
#define SERIALIZED_FIELD(Name,...)