AddFace(const Position &block_pos, const Vector3< double > &offset, const Face &face_, const std::vector< std::string > &texture_identifiers_, const std::vector< unsigned int > &texture_multipliers_) | Botcraft::Renderer::WorldRenderer | private |
atlas_texture | Botcraft::Renderer::WorldRenderer | private |
blocks_faces_should_be_updated | Botcraft::Renderer::WorldRenderer | private |
camera | Botcraft::Renderer::WorldRenderer | private |
chunks | Botcraft::Renderer::WorldRenderer | private |
chunks_mutex | Botcraft::Renderer::WorldRenderer | private |
ClearFaces() | Botcraft::Renderer::WorldRenderer | |
DistanceToCamera(const Position &chunk) const | Botcraft::Renderer::WorldRenderer | private |
entities | Botcraft::Renderer::WorldRenderer | private |
entities_faces_should_be_updated | Botcraft::Renderer::WorldRenderer | private |
entities_mutex | Botcraft::Renderer::WorldRenderer | private |
GetCamera() | Botcraft::Renderer::WorldRenderer | |
GetColorModifier(const int y, const Biome *biome, const Blockstate *blockstate, const std::vector< bool > &use_tintindex) const | Botcraft::Renderer::WorldRenderer | private |
InitGL() | Botcraft::Renderer::WorldRenderer | |
m_mutex_camera | Botcraft::Renderer::WorldRenderer | private |
RenderFaces(int *num_chunks_=nullptr, int *num_rendered_chunks_=nullptr, int *num_entities_=nullptr, int *num_rendered_entities_=nullptr, int *num_faces_=nullptr, int *num_rendered_faces_=nullptr) | Botcraft::Renderer::WorldRenderer | |
section_height | Botcraft::Renderer::WorldRenderer | private |
SetCameraProjection(const glm::mat4 &proj) | Botcraft::Renderer::WorldRenderer | |
SetPosOrientation(const double x_, const double y_, const double z_, const float yaw_, const float pitch_) | Botcraft::Renderer::WorldRenderer | |
transparent_chunks | Botcraft::Renderer::WorldRenderer | private |
transparent_chunks_mutex | Botcraft::Renderer::WorldRenderer | private |
UpdateChunk(const int x_, const int z_, const std::optional< Botcraft::Chunk > &chunk) | Botcraft::Renderer::WorldRenderer | |
UpdateEntity(const int id, const std::vector< Face > &faces) | Botcraft::Renderer::WorldRenderer | |
UpdateFaces() | Botcraft::Renderer::WorldRenderer | |
UpdateViewMatrix() | Botcraft::Renderer::WorldRenderer | |
UseAtlasTextureGL() | Botcraft::Renderer::WorldRenderer | |
view_uniform_buffer | Botcraft::Renderer::WorldRenderer | private |
WorldRenderer(const unsigned int section_height_) | Botcraft::Renderer::WorldRenderer | |
~WorldRenderer() | Botcraft::Renderer::WorldRenderer | |