Botcraft 1.21.5
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Botcraft::Renderer::WorldRenderer Member List

This is the complete list of members for Botcraft::Renderer::WorldRenderer, including all inherited members.

AddFace(const Position &block_pos, const Vector3< double > &offset, const Face &face_, const std::vector< std::string > &texture_identifiers_, const std::vector< unsigned int > &texture_multipliers_)Botcraft::Renderer::WorldRendererprivate
atlas_textureBotcraft::Renderer::WorldRendererprivate
blocks_faces_should_be_updatedBotcraft::Renderer::WorldRendererprivate
cameraBotcraft::Renderer::WorldRendererprivate
chunksBotcraft::Renderer::WorldRendererprivate
chunks_mutexBotcraft::Renderer::WorldRendererprivate
ClearFaces()Botcraft::Renderer::WorldRenderer
DistanceToCamera(const Position &chunk) constBotcraft::Renderer::WorldRendererprivate
entitiesBotcraft::Renderer::WorldRendererprivate
entities_faces_should_be_updatedBotcraft::Renderer::WorldRendererprivate
entities_mutexBotcraft::Renderer::WorldRendererprivate
GetCamera()Botcraft::Renderer::WorldRenderer
GetColorModifier(const int y, const Biome *biome, const Blockstate *blockstate, const std::vector< bool > &use_tintindex) constBotcraft::Renderer::WorldRendererprivate
InitGL()Botcraft::Renderer::WorldRenderer
m_mutex_cameraBotcraft::Renderer::WorldRendererprivate
RenderFaces(int *num_chunks_=nullptr, int *num_rendered_chunks_=nullptr, int *num_entities_=nullptr, int *num_rendered_entities_=nullptr, int *num_faces_=nullptr, int *num_rendered_faces_=nullptr)Botcraft::Renderer::WorldRenderer
section_heightBotcraft::Renderer::WorldRendererprivate
SetCameraProjection(const glm::mat4 &proj)Botcraft::Renderer::WorldRenderer
SetPosOrientation(const double x_, const double y_, const double z_, const float yaw_, const float pitch_)Botcraft::Renderer::WorldRenderer
transparent_chunksBotcraft::Renderer::WorldRendererprivate
transparent_chunks_mutexBotcraft::Renderer::WorldRendererprivate
UpdateChunk(const int x_, const int z_, const std::optional< Botcraft::Chunk > &chunk)Botcraft::Renderer::WorldRenderer
UpdateEntity(const int id, const std::vector< Face > &faces)Botcraft::Renderer::WorldRenderer
UpdateFaces()Botcraft::Renderer::WorldRenderer
UpdateViewMatrix()Botcraft::Renderer::WorldRenderer
UseAtlasTextureGL()Botcraft::Renderer::WorldRenderer
view_uniform_bufferBotcraft::Renderer::WorldRendererprivate
WorldRenderer(const unsigned int section_height_)Botcraft::Renderer::WorldRenderer
~WorldRenderer()Botcraft::Renderer::WorldRenderer