| AddFace(const Position &block_pos, const Vector3< double > &offset, const Face &face_, const std::vector< std::string > &texture_identifiers_, const std::vector< unsigned int > &texture_multipliers_) | Botcraft::Renderer::WorldRenderer | private |
| atlas_texture | Botcraft::Renderer::WorldRenderer | private |
| blocks_faces_should_be_updated | Botcraft::Renderer::WorldRenderer | private |
| camera | Botcraft::Renderer::WorldRenderer | private |
| chunks | Botcraft::Renderer::WorldRenderer | private |
| chunks_mutex | Botcraft::Renderer::WorldRenderer | private |
| ClearFaces() | Botcraft::Renderer::WorldRenderer | |
| DistanceToCamera(const Position &chunk) const | Botcraft::Renderer::WorldRenderer | private |
| entities | Botcraft::Renderer::WorldRenderer | private |
| entities_faces_should_be_updated | Botcraft::Renderer::WorldRenderer | private |
| entities_mutex | Botcraft::Renderer::WorldRenderer | private |
| GetCamera() | Botcraft::Renderer::WorldRenderer | |
| GetColorModifier(const int y, const Biome *biome, const Blockstate *blockstate, const std::vector< bool > &use_tintindex) const | Botcraft::Renderer::WorldRenderer | private |
| InitGL() | Botcraft::Renderer::WorldRenderer | |
| m_mutex_camera | Botcraft::Renderer::WorldRenderer | private |
| RenderFaces(int *num_chunks_=nullptr, int *num_rendered_chunks_=nullptr, int *num_entities_=nullptr, int *num_rendered_entities_=nullptr, int *num_faces_=nullptr, int *num_rendered_faces_=nullptr) | Botcraft::Renderer::WorldRenderer | |
| section_height | Botcraft::Renderer::WorldRenderer | private |
| SetCameraProjection(const glm::mat4 &proj) | Botcraft::Renderer::WorldRenderer | |
| SetPosOrientation(const double x_, const double y_, const double z_, const float yaw_, const float pitch_) | Botcraft::Renderer::WorldRenderer | |
| transparent_chunks | Botcraft::Renderer::WorldRenderer | private |
| transparent_chunks_mutex | Botcraft::Renderer::WorldRenderer | private |
| UpdateChunk(const int x_, const int z_, const std::optional< Botcraft::Chunk > &chunk) | Botcraft::Renderer::WorldRenderer | |
| UpdateEntity(const int id, const std::vector< Face > &faces) | Botcraft::Renderer::WorldRenderer | |
| UpdateFaces() | Botcraft::Renderer::WorldRenderer | |
| UpdateViewMatrix() | Botcraft::Renderer::WorldRenderer | |
| UseAtlasTextureGL() | Botcraft::Renderer::WorldRenderer | |
| view_uniform_buffer | Botcraft::Renderer::WorldRenderer | private |
| WorldRenderer(const unsigned int section_height_) | Botcraft::Renderer::WorldRenderer | |
| ~WorldRenderer() | Botcraft::Renderer::WorldRenderer | |