DECLARE_READ_WRITE_SERIALIZE | ProtocolCraft::ClientboundLoginPacket | |
Dispatch(Handler *handler) | ProtocolCraft::Message | inline |
DispatchImpl(Handler *handler) override | ProtocolCraft::BaseMessage< ClientboundLoginPacket > | protectedvirtual |
GetId() const override | ProtocolCraft::BaseMessage< ClientboundLoginPacket > | virtual |
GetName() const override | ProtocolCraft::BaseMessage< ClientboundLoginPacket > | inlinevirtual |
packet_name | ProtocolCraft::ClientboundLoginPacket | static |
Read(ReadIterator &iter, size_t &length) | ProtocolCraft::NetworkType | inlinevirtual |
ReadImpl(ReadIterator &iter, size_t &length)=0 | ProtocolCraft::NetworkType | protectedpure virtual |
Serialize() const | ProtocolCraft::NetworkType | inlinevirtual |
SERIALIZED_FIELD(PlayerId, int) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(Hardcore, bool) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(Levels, std::vector< Identifier >) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(MaxPlayers, VarInt) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(ChunkRadius, VarInt) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(SimulationDistance, VarInt) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(ReducedDebugInfo, bool) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(ShowDeathScreen, bool) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(DoLimitedCrafting, bool) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(CommonPlayerSpawnInfo, ProtocolCraft::CommonPlayerSpawnInfo) | ProtocolCraft::ClientboundLoginPacket | |
SERIALIZED_FIELD(EnforceSecureChat, bool) | ProtocolCraft::ClientboundLoginPacket | |
SerializeImpl() const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
THIS typedef | ProtocolCraft::BaseMessage< ClientboundLoginPacket > | protected |
Write(WriteContainer &container) const override | ProtocolCraft::Message | inlinevirtual |
WriteImpl(WriteContainer &container) const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
~BaseMessage() override | ProtocolCraft::BaseMessage< ClientboundLoginPacket > | inlinevirtual |
~Message() | ProtocolCraft::Message | inlinevirtual |
~NetworkType() | ProtocolCraft::NetworkType | inlinevirtual |