DECLARE_READ_WRITE_SERIALIZE | ProtocolCraft::ClientboundSetEquipmentPacket | private |
Dispatch(Handler *handler) | ProtocolCraft::Message | inline |
DispatchImpl(Handler *handler) override | ProtocolCraft::BaseMessage< ClientboundSetEquipmentPacket > | protectedvirtual |
GetId() const override | ProtocolCraft::BaseMessage< ClientboundSetEquipmentPacket > | virtual |
GetName() const override | ProtocolCraft::BaseMessage< ClientboundSetEquipmentPacket > | inlinevirtual |
packet_name | ProtocolCraft::ClientboundSetEquipmentPacket | static |
Read(ReadIterator &iter, size_t &length) | ProtocolCraft::NetworkType | inlinevirtual |
ReadImpl(ReadIterator &iter, size_t &length)=0 | ProtocolCraft::NetworkType | protectedpure virtual |
ReadSlots(ReadIterator &iter, size_t &length) const | ProtocolCraft::ClientboundSetEquipmentPacket | inlineprivate |
Serialize() const | ProtocolCraft::NetworkType | inlinevirtual |
SERIALIZED_FIELD(EntityId, VarInt) | ProtocolCraft::ClientboundSetEquipmentPacket | private |
SERIALIZED_FIELD(Slots, Internal::CustomType< std::map< unsigned char, Slot >, &THIS::ReadSlots, &THIS::WriteSlots >) | ProtocolCraft::ClientboundSetEquipmentPacket | private |
SerializeImpl() const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
THIS typedef | ProtocolCraft::BaseMessage< ClientboundSetEquipmentPacket > | protected |
Write(WriteContainer &container) const override | ProtocolCraft::Message | inlinevirtual |
WriteImpl(WriteContainer &container) const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
WriteSlots(const std::map< unsigned char, Slot > &slots, WriteContainer &container) const | ProtocolCraft::ClientboundSetEquipmentPacket | inlineprivate |
~BaseMessage() override | ProtocolCraft::BaseMessage< ClientboundSetEquipmentPacket > | inlinevirtual |
~Message() | ProtocolCraft::Message | inlinevirtual |
~NetworkType() | ProtocolCraft::NetworkType | inlinevirtual |