DECLARE_READ_WRITE_SERIALIZE | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
DEFINE_CONDITION(Method02, GetMethod()==0||GetMethod()==2) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
DEFINE_CONDITION(Method034, GetMethod()==0||GetMethod()==3||GetMethod()==4) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
Dispatch(Handler *handler) | ProtocolCraft::Message | inline |
DispatchImpl(Handler *handler) override | ProtocolCraft::BaseMessage< ClientboundSetPlayerTeamPacket > | protectedvirtual |
GetId() const override | ProtocolCraft::BaseMessage< ClientboundSetPlayerTeamPacket > | virtual |
GetName() const override | ProtocolCraft::BaseMessage< ClientboundSetPlayerTeamPacket > | inlinevirtual |
packet_name | ProtocolCraft::ClientboundSetPlayerTeamPacket | static |
Read(ReadIterator &iter, size_t &length) | ProtocolCraft::NetworkType | inlinevirtual |
ReadImpl(ReadIterator &iter, size_t &length)=0 | ProtocolCraft::NetworkType | protectedpure virtual |
Serialize() const | ProtocolCraft::NetworkType | inlinevirtual |
SERIALIZED_FIELD(Name_, std::string) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SERIALIZED_FIELD(Method, char) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SERIALIZED_FIELD(DisplayName, Internal::Conditioned< Chat, &THIS::Method02 >) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SERIALIZED_FIELD(Options, Internal::Conditioned< char, &THIS::Method02 >) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SERIALIZED_FIELD(NametagVisibility, Internal::Conditioned< std::string, &THIS::Method02 >) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SERIALIZED_FIELD(CollisionRule, Internal::Conditioned< std::string, &THIS::Method02 >) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SERIALIZED_FIELD(Color, Internal::Conditioned< VarInt, &THIS::Method02 >) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SERIALIZED_FIELD(PlayerPrefix, Internal::Conditioned< Chat, &THIS::Method02 >) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SERIALIZED_FIELD(PlayerSuffix, Internal::Conditioned< Chat, &THIS::Method02 >) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SERIALIZED_FIELD(Players, Internal::Conditioned< std::vector< std::string >, &THIS::Method034 >) | ProtocolCraft::ClientboundSetPlayerTeamPacket | |
SerializeImpl() const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
THIS typedef | ProtocolCraft::BaseMessage< ClientboundSetPlayerTeamPacket > | protected |
Write(WriteContainer &container) const override | ProtocolCraft::Message | inlinevirtual |
WriteImpl(WriteContainer &container) const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
~BaseMessage() override | ProtocolCraft::BaseMessage< ClientboundSetPlayerTeamPacket > | inlinevirtual |
~Message() | ProtocolCraft::Message | inlinevirtual |
~NetworkType() | ProtocolCraft::NetworkType | inlinevirtual |