Botcraft 1.21.5
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ProtocolCraft::ClientboundSetPlayerTeamPacket Member List

This is the complete list of members for ProtocolCraft::ClientboundSetPlayerTeamPacket, including all inherited members.

DECLARE_READ_WRITE_SERIALIZEProtocolCraft::ClientboundSetPlayerTeamPacket
DEFINE_CONDITION(Method02, GetMethod()==0||GetMethod()==2)ProtocolCraft::ClientboundSetPlayerTeamPacket
DEFINE_CONDITION(Method034, GetMethod()==0||GetMethod()==3||GetMethod()==4)ProtocolCraft::ClientboundSetPlayerTeamPacket
Dispatch(Handler *handler)ProtocolCraft::Packetinline
DispatchImpl(Handler *handler) overrideProtocolCraft::BasePacket< ClientboundSetPlayerTeamPacket >protectedvirtual
GetId() const overrideProtocolCraft::BasePacket< ClientboundSetPlayerTeamPacket >virtual
GetName() const overrideProtocolCraft::BasePacket< ClientboundSetPlayerTeamPacket >inlinevirtual
packet_nameProtocolCraft::ClientboundSetPlayerTeamPacketstatic
Read(ReadIterator &iter, size_t &length)ProtocolCraft::NetworkTypeinlinevirtual
ReadImpl(ReadIterator &iter, size_t &length)=0ProtocolCraft::NetworkTypeprotectedpure virtual
Serialize() constProtocolCraft::NetworkTypeinlinevirtual
SERIALIZED_FIELD(Name_, std::string)ProtocolCraft::ClientboundSetPlayerTeamPacket
SERIALIZED_FIELD(Method, char)ProtocolCraft::ClientboundSetPlayerTeamPacket
SERIALIZED_FIELD(DisplayName, Internal::Conditioned< Chat, &THIS::Method02 >)ProtocolCraft::ClientboundSetPlayerTeamPacket
SERIALIZED_FIELD(Options, Internal::Conditioned< char, &THIS::Method02 >)ProtocolCraft::ClientboundSetPlayerTeamPacket
SERIALIZED_FIELD(NametagVisibility, Internal::Conditioned< VarInt, &THIS::Method02 >)ProtocolCraft::ClientboundSetPlayerTeamPacket
SERIALIZED_FIELD(CollisionRule, Internal::Conditioned< VarInt, &THIS::Method02 >)ProtocolCraft::ClientboundSetPlayerTeamPacket
SERIALIZED_FIELD(Color, Internal::Conditioned< VarInt, &THIS::Method02 >)ProtocolCraft::ClientboundSetPlayerTeamPacket
SERIALIZED_FIELD(PlayerPrefix, Internal::Conditioned< Chat, &THIS::Method02 >)ProtocolCraft::ClientboundSetPlayerTeamPacket
SERIALIZED_FIELD(PlayerSuffix, Internal::Conditioned< Chat, &THIS::Method02 >)ProtocolCraft::ClientboundSetPlayerTeamPacket
SERIALIZED_FIELD(Players, Internal::Conditioned< std::vector< std::string >, &THIS::Method034 >)ProtocolCraft::ClientboundSetPlayerTeamPacket
SerializeImpl() const =0ProtocolCraft::NetworkTypeprotectedpure virtual
THIS typedefProtocolCraft::BasePacket< ClientboundSetPlayerTeamPacket >protected
Write(WriteContainer &container) const overrideProtocolCraft::Packetinlinevirtual
WriteImpl(WriteContainer &container) const =0ProtocolCraft::NetworkTypeprotectedpure virtual
~BasePacket() overrideProtocolCraft::BasePacket< ClientboundSetPlayerTeamPacket >inlinevirtual
~NetworkType()ProtocolCraft::NetworkTypeinlinevirtual
~Packet()ProtocolCraft::Packetinlinevirtual