Botcraft
26.2
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BannerPattern.hpp
Go to the documentation of this file.
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#if PROTOCOL_VERSION > 765
/* > 1.20.4 */
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#pragma once
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#include "
protocolCraft/NetworkType.hpp
"
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#include "
protocolCraft/Types/Identifier.hpp
"
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namespace
ProtocolCraft
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{
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namespace
Components
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{
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class
BannerPattern
:
public
NetworkType
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{
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SERIALIZED_FIELD
(AssetId,
Identifier
);
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SERIALIZED_FIELD
(TranslationKey, std::string);
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DECLARE_READ_WRITE_SERIALIZE
;
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};
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}
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}
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#endif
Identifier.hpp
NetworkType.hpp
ProtocolCraft::Components::BannerPattern
Definition
BannerPattern.hpp:11
ProtocolCraft::Components::BannerPattern::SERIALIZED_FIELD
SERIALIZED_FIELD(AssetId, Identifier)
ProtocolCraft::Components::BannerPattern::DECLARE_READ_WRITE_SERIALIZE
DECLARE_READ_WRITE_SERIALIZE
Definition
BannerPattern.hpp:15
ProtocolCraft::Components::BannerPattern::SERIALIZED_FIELD
SERIALIZED_FIELD(TranslationKey, std::string)
ProtocolCraft::Identifier
Definition
Identifier.hpp:8
ProtocolCraft::NetworkType
Definition
NetworkType.hpp:11
ProtocolCraft
Definition
ItemUtilities.hpp:8
protocolCraft
include
protocolCraft
Types
Components
Subtypes
BannerPattern.hpp
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1.9.8