Botcraft
1.21.4
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ClientboundDebugSamplePacket.hpp
Go to the documentation of this file.
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#if PROTOCOL_VERSION > 765
/* > 1.20.4 */
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#pragma once
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#include "
protocolCraft/BaseMessage.hpp
"
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#include <vector>
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namespace
ProtocolCraft
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{
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class
ClientboundDebugSamplePacket
:
public
BaseMessage
<ClientboundDebugSamplePacket>
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{
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public
:
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static
constexpr
std::string_view
packet_name
=
"Debug Sample"
;
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SERIALIZED_FIELD
(Sample, std::vector<long long int>);
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SERIALIZED_FIELD
(DebugSampleType,
VarInt
);
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DECLARE_READ_WRITE_SERIALIZE
;
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};
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}
//ProtocolCraft
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#endif
BaseMessage.hpp
ProtocolCraft::BaseMessage
Definition
BaseMessage.hpp:11
ProtocolCraft::ClientboundDebugSamplePacket
Definition
ClientboundDebugSamplePacket.hpp:11
ProtocolCraft::ClientboundDebugSamplePacket::DECLARE_READ_WRITE_SERIALIZE
DECLARE_READ_WRITE_SERIALIZE
Definition
ClientboundDebugSamplePacket.hpp:18
ProtocolCraft::ClientboundDebugSamplePacket::SERIALIZED_FIELD
SERIALIZED_FIELD(Sample, std::vector< long long int >)
ProtocolCraft::ClientboundDebugSamplePacket::SERIALIZED_FIELD
SERIALIZED_FIELD(DebugSampleType, VarInt)
ProtocolCraft::ClientboundDebugSamplePacket::packet_name
static constexpr std::string_view packet_name
Definition
ClientboundDebugSamplePacket.hpp:13
ProtocolCraft
Definition
ItemUtilities.hpp:8
ProtocolCraft::VarType
Definition
Templates.hpp:26
protocolCraft
include
protocolCraft
Messages
Play
Clientbound
ClientboundDebugSamplePacket.hpp
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