Botcraft 1.21.4
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ClientboundLightUpdatePacketData.hpp
Go to the documentation of this file.
1#if PROTOCOL_VERSION > 756 /* > 1.17.1 */
2#pragma once
3
5
6namespace ProtocolCraft
7{
9 {
10#if PROTOCOL_VERSION < 763 /* < 1.20 */
11 SERIALIZED_FIELD(TrustEdges, bool);
12#endif
13 SERIALIZED_FIELD(SkyYMask, std::vector<unsigned long long int>);
14 SERIALIZED_FIELD(BlockYMask, std::vector<unsigned long long int>);
15 SERIALIZED_FIELD(EmptySkyYMask, std::vector<unsigned long long int>);
16 SERIALIZED_FIELD(EmptyBlockYMask, std::vector<unsigned long long int>);
17 SERIALIZED_FIELD(SkyUpdates, std::vector<std::vector<char>>);
18 SERIALIZED_FIELD(BlockUpdates, std::vector<std::vector<char>>);
19
21 };
22}
23#endif
#define SERIALIZED_FIELD(Name,...)
SERIALIZED_FIELD(EmptyBlockYMask, std::vector< unsigned long long int >)
SERIALIZED_FIELD(EmptySkyYMask, std::vector< unsigned long long int >)
SERIALIZED_FIELD(SkyUpdates, std::vector< std::vector< char > >)
SERIALIZED_FIELD(BlockYMask, std::vector< unsigned long long int >)
SERIALIZED_FIELD(BlockUpdates, std::vector< std::vector< char > >)
SERIALIZED_FIELD(SkyYMask, std::vector< unsigned long long int >)