3#if PROTOCOL_VERSION > 765
11#if PROTOCOL_VERSION > 404
20#if PROTOCOL_VERSION > 404
21#if PROTOCOL_VERSION < 766
26 default_slot.SetItemId(item_id);
27 default_slot.SetItemCount(1);
44#if PROTOCOL_VERSION > 404
71 return std::any_cast<const ProtocolCraft::Slot&>(
metadata.at(
"data_item_stack"));
78 metadata[
"data_item_stack"] = data_item_stack;
static AssetsManager & getInstance()
ItemId GetItemID(const std::string &item_name) const
virtual ProtocolCraft::Json::Value Serialize() const
virtual void SetMetadataValue(const int index, const std::any &value)
std::shared_mutex entity_mutex
std::map< std::string, std::any > metadata
virtual bool IsFireball() const override
virtual ~FireballEntity()
ProtocolCraft::Slot GetDataItemStack() const
static constexpr int metadata_count
static const std::array< std::string, metadata_count > metadata_names
static constexpr int hierarchy_metadata_count
void SetDataItemStack(const ProtocolCraft::Slot &data_item_stack)
virtual ProtocolCraft::Json::Value Serialize() const override
virtual void SetMetadataValue(const int index, const std::any &value) override
Main class, basically a JsonVariant with extra utility functions it doesn't inherit JsonVariant direc...
virtual Json::Value Serialize() const