Botcraft 1.21.4
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GameProfile.hpp
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1#if PROTOCOL_VERSION > 758 /* > 1.18.2 */
2#pragma once
3
5
7
8#include <string>
9
10namespace ProtocolCraft
11{
12 class GameProfile : public NetworkType
13 {
15 SERIALIZED_FIELD(Name, std::string);
16 SERIALIZED_FIELD(Properties, std::vector<GameProfileProperty>);
17
19 };
20} // ProtocolCraft
21#endif
SERIALIZED_FIELD(Properties, std::vector< GameProfileProperty >)
SERIALIZED_FIELD(Name, std::string)
std::array< unsigned char, 16 > UUID