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#include <unordered_set>
#include <mutex>
#include <functional>
#include <array>
#include <memory>
#include <thread>
#include <condition_variable>
#include <any>
#include "botcraft/Game/Vector3.hpp"
#include "protocolCraft/Handler.hpp"
Go to the source code of this file.
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enum class | Botcraft::Renderer::KEY_CODE {
Botcraft::Renderer::FORWARD = 0
, Botcraft::Renderer::BACKWARD
, Botcraft::Renderer::RIGHT
, Botcraft::Renderer::LEFT
,
Botcraft::Renderer::SPACE
, Botcraft::Renderer::SHIFT
, Botcraft::Renderer::CTRL
, Botcraft::Renderer::ESC
,
Botcraft::Renderer::MOUSE_LEFT
, Botcraft::Renderer::INVENTORY
, Botcraft::Renderer::BEHAVIOUR
, Botcraft::Renderer::NUMBER_OF_KEYS
} |
|