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Botcraft 1.21.4
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#include <ArmorStandEntity.hpp>
Public Member Functions | |
ArmorStandEntity () | |
virtual | ~ArmorStandEntity () |
virtual std::string | GetName () const override |
virtual EntityType | GetType () const override |
virtual ProtocolCraft::Json::Value | Serialize () const override |
virtual void | SetMetadataValue (const int index, const std::any &value) override |
char | GetDataClientFlags () const |
Vector3< float > | GetDataHeadPose () const |
Vector3< float > | GetDataBodyPose () const |
Vector3< float > | GetDataLeftArmPose () const |
Vector3< float > | GetDataRightArmPose () const |
Vector3< float > | GetDataLeftLegPose () const |
Vector3< float > | GetDataRightLegPose () const |
void | SetDataClientFlags (const char data_client_flags) |
void | SetDataHeadPose (const Vector3< float > &data_head_pose) |
void | SetDataBodyPose (const Vector3< float > &data_body_pose) |
void | SetDataLeftArmPose (const Vector3< float > &data_left_arm_pose) |
void | SetDataRightArmPose (const Vector3< float > &data_right_arm_pose) |
void | SetDataLeftLegPose (const Vector3< float > &data_left_leg_pose) |
void | SetDataRightLegPose (const Vector3< float > &data_right_leg_pose) |
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LivingEntity () | |
virtual | ~LivingEntity () |
virtual bool | IsLivingEntity () const override |
char | GetDataLivingEntityFlags () const |
float | GetDataHealthId () const |
std::vector< ProtocolCraft::Particle > | GetDataEffectParticles () const |
bool | GetDataEffectAmbienceId () const |
int | GetDataArrowCountId () const |
int | GetDataStingerCountId () const |
std::optional< Position > | GetSleepingPosId () const |
void | SetDataLivingEntityFlags (const char data_living_entity_flags) |
void | SetDataHealthId (const float data_health_id) |
void | SetDataEffectParticles (const std::vector< ProtocolCraft::Particle > &data_effect_particles) |
void | SetDataEffectAmbienceId (const bool data_effect_ambience_id) |
void | SetDataArrowCountId (const int data_arrow_count_id) |
void | SetDataStingerCountId (const int data_stinger_count_id) |
void | SetSleepingPosId (const std::optional< Position > &sleeping_pos_id) |
std::optional< EntityAttribute > | GetAttribute (const EntityAttribute::Type type) const |
void | SetAttributeBaseValue (const EntityAttribute::Type type, const double value) |
void | RemoveAttributeModifier (const EntityAttribute::Type type, const EntityAttribute::ModifierKey &key) |
void | SetAttributeModifier (const EntityAttribute::Type type, const EntityAttribute::ModifierKey &key, const EntityAttribute::Modifier &modifier) |
void | ClearModifiers (const EntityAttribute::Type type) |
void | AddAttribute (const EntityAttribute &attribute) |
double | GetAttributeMaxHealthValue () const |
double | GetAttributeKnockbackResistanceValue () const |
double | GetAttributeMovementSpeedValue () const |
double | GetAttributeArmorValue () const |
double | GetAttributeArmorToughnessValue () const |
double | GetAttributeMaxAbsorptionValue () const |
double | GetAttributeStepHeightValue () const |
double | GetAttributeScaleValue () const |
double | GetAttributeGravityValue () const |
double | GetAttributeSafeFallDistanceValue () const |
double | GetAttributeFallDamageMultiplierValue () const |
double | GetAttributeJumpStrengthValue () const |
double | GetAttributeOxygenBonusValue () const |
double | GetAttributeBurningTimeValue () const |
double | GetAttributeExplosionKnockbackResistanceValue () const |
double | GetAttributeWaterMovementEfficiencyValue () const |
double | GetAttributeMovementEfficiencyValue () const |
double | GetAttributeAttackKnockbackValue () const |
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Entity () | |
virtual | ~Entity () |
AABB | GetCollider () const |
double | GetWidth () const |
double | GetHeight () const |
void | LoadMetadataFromRawArray (const std::vector< unsigned char > &data) |
char | GetDataSharedFlagsId () const |
bool | GetDataSharedFlagsId (const EntitySharedFlagsId id) const |
int | GetDataAirSupplyId () const |
std::optional< ProtocolCraft::Chat > | GetDataCustomName () const |
bool | GetDataCustomNameVisible () const |
bool | GetDataSilent () const |
bool | GetDataNoGravity () const |
Pose | GetDataPose () const |
int | GetDataTicksFrozen () const |
void | SetDataSharedFlagsId (const char data_shared_flags_id) |
void | SetDataSharedFlagsId (const EntitySharedFlagsId id, const bool b) |
void | SetDataAirSupplyId (const int data_air_supply_id) |
void | SetDataCustomName (const std::optional< ProtocolCraft::Chat > &data_custom_name) |
void | SetDataCustomNameVisible (const bool data_custom_name_visible) |
void | SetDataSilent (const bool data_silent) |
void | SetDataNoGravity (const bool data_no_gravity) |
void | SetDataPose (const Pose data_pose) |
void | SetDataTicksFrozen (const int data_ticks_frozen) |
int | GetEntityID () const |
ProtocolCraft::UUID | GetUUID () const |
Vector3< double > | GetPosition () const |
double | GetX () const |
double | GetY () const |
double | GetZ () const |
float | GetYaw () const |
float | GetPitch () const |
Vector3< double > | GetSpeed () const |
double | GetSpeedX () const |
double | GetSpeedY () const |
double | GetSpeedZ () const |
bool | GetOnGround () const |
std::map< EquipmentSlot, ProtocolCraft::Slot > | GetEquipments () const |
ProtocolCraft::Slot | GetEquipment (const EquipmentSlot slot) const |
std::vector< EntityEffect > | GetEffects () const |
std::vector< Renderer::Face > | GetFaces (const bool reset_uptodate_status) |
bool | GetAreRenderedFacesUpToDate () const |
void | SetEntityID (const int entity_id_) |
void | SetUUID (const ProtocolCraft::UUID &uuid_) |
virtual void | SetPosition (const Vector3< double > &position_) |
virtual void | SetX (const double x_) |
virtual void | SetY (const double y_) |
virtual void | SetZ (const double z_) |
virtual void | SetYaw (const float yaw_) |
virtual void | SetPitch (const float pitch_) |
void | SetSpeed (const Vector3< double > &speed_) |
void | SetSpeedX (const double speed_x_) |
void | SetSpeedY (const double speed_y_) |
void | SetSpeedZ (const double speed_z_) |
void | SetOnGround (const bool on_ground_) |
void | SetEquipment (const EquipmentSlot slot, const ProtocolCraft::Slot &item) |
void | SetEffects (const std::vector< EntityEffect > &effects_) |
void | AddEffect (const EntityEffect &effect) |
void | RemoveEffect (const EntityEffectType type) |
void | SetAreRenderedFacesUpToDate (const bool are_rendered_faces_up_to_date_) |
virtual bool | IsLocalPlayer () const |
virtual bool | IsRemotePlayer () const |
virtual bool | IsAbstractArrow () const |
virtual bool | IsAnimal () const |
virtual bool | IsAmbientCreature () const |
virtual bool | IsMonster () const |
virtual bool | IsDisplay () const |
virtual bool | IsVehicle () const |
virtual bool | IsTamableAnimal () const |
virtual bool | IsAbstractSchoolingFish () const |
virtual bool | IsWaterAnimal () const |
virtual bool | IsAbstractChestedHorse () const |
virtual bool | IsAbstractHurtingProjectile () const |
virtual bool | IsMob () const |
virtual bool | IsSpellcasterIllager () const |
virtual bool | IsProjectile () const |
virtual bool | IsFlyingMob () const |
virtual bool | IsAbstractHorse () const |
virtual bool | IsAbstractGolem () const |
virtual bool | IsHangingEntity () const |
virtual bool | IsFireball () const |
virtual bool | IsAbstractMinecart () const |
virtual bool | IsAbstractMinecartContainer () const |
virtual bool | IsShoulderRidingEntity () const |
virtual bool | IsAbstractPiglin () const |
virtual bool | IsAbstractIllager () const |
virtual bool | IsAbstractFish () const |
virtual bool | IsRaider () const |
virtual bool | IsAbstractSkeleton () const |
virtual bool | IsThrowableItemProjectile () const |
virtual bool | IsAbstractVillager () const |
virtual bool | IsAgeableMob () const |
virtual bool | IsPathfinderMob () const |
virtual bool | IsPatrollingMonster () const |
virtual bool | IsThrowableProjectile () const |
virtual bool | IsAbstractWindCharge () const |
virtual bool | IsBlockAttachedEntity () const |
virtual bool | IsAbstractBoat () const |
virtual bool | IsAbstractChestBoat () const |
virtual bool | IsAgeableWaterCreature () const |
virtual bool | IsBoat () const |
virtual bool | IsChestBoat () const |
virtual bool | IsChestRaft () const |
virtual bool | IsRaft () const |
Static Public Member Functions | |
static std::string | GetClassName () |
static EntityType | GetClassType () |
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static std::shared_ptr< Entity > | CreateEntity (const EntityType type) |
Static Protected Attributes | |
static constexpr int | metadata_count = 7 |
static const std::array< std::string, metadata_count > | metadata_names |
static constexpr int | hierarchy_metadata_count = LivingEntity::metadata_count + LivingEntity::hierarchy_metadata_count |
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static constexpr int | metadata_count = 7 |
static const std::array< std::string, metadata_count > | metadata_names |
static constexpr int | hierarchy_metadata_count = Entity::metadata_count + Entity::hierarchy_metadata_count |
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static constexpr int | metadata_count = 8 |
static const std::array< std::string, metadata_count > | metadata_names |
static constexpr int | hierarchy_metadata_count = 0 |
Additional Inherited Members | |
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static const std::string | speed_modifier_powder_snow_key = "minecraft:powder_snow" |
static const std::string | speed_modifier_sprinting_key = "minecraft:sprinting" |
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std::map< EntityAttribute::Type, EntityAttribute > | attributes |
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std::shared_mutex | entity_mutex |
int | entity_id |
ProtocolCraft::UUID | uuid |
Vector3< double > | position |
float | yaw |
float | pitch |
Vector3< double > | speed |
bool | on_ground |
std::map< EquipmentSlot, ProtocolCraft::Slot > | equipments |
Items on this entity. | |
std::vector< EntityEffect > | effects |
std::map< std::string, std::any > | metadata |
std::vector< FaceDescriptor > | face_descriptors |
std::vector< Renderer::Face > | faces |
bool | are_rendered_faces_up_to_date |
Definition at line 7 of file ArmorStandEntity.hpp.
Botcraft::ArmorStandEntity::ArmorStandEntity | ( | ) |
Definition at line 17 of file ArmorStandEntity.cpp.
References Botcraft::LivingEntity::attributes, SetDataBodyPose(), SetDataClientFlags(), SetDataHeadPose(), SetDataLeftArmPose(), SetDataLeftLegPose(), SetDataRightArmPose(), SetDataRightLegPose(), and Botcraft::EntityAttribute::StepHeight.
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virtual |
Definition at line 34 of file ArmorStandEntity.cpp.
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static |
Definition at line 51 of file ArmorStandEntity.cpp.
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static |
Definition at line 56 of file ArmorStandEntity.cpp.
References Botcraft::ArmorStand.
Vector3< float > Botcraft::ArmorStandEntity::GetDataBodyPose | ( | ) | const |
Definition at line 103 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by Serialize().
char Botcraft::ArmorStandEntity::GetDataClientFlags | ( | ) | const |
Definition at line 91 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by Serialize().
Vector3< float > Botcraft::ArmorStandEntity::GetDataHeadPose | ( | ) | const |
Definition at line 97 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by Serialize().
Vector3< float > Botcraft::ArmorStandEntity::GetDataLeftArmPose | ( | ) | const |
Definition at line 109 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by Serialize().
Vector3< float > Botcraft::ArmorStandEntity::GetDataLeftLegPose | ( | ) | const |
Definition at line 121 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by Serialize().
Vector3< float > Botcraft::ArmorStandEntity::GetDataRightArmPose | ( | ) | const |
Definition at line 115 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by Serialize().
Vector3< float > Botcraft::ArmorStandEntity::GetDataRightLegPose | ( | ) | const |
Definition at line 127 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by Serialize().
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overrideprotectedvirtual |
Reimplemented from Botcraft::Entity.
Definition at line 182 of file ArmorStandEntity.cpp.
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overridevirtual |
Implements Botcraft::Entity.
Definition at line 40 of file ArmorStandEntity.cpp.
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overridevirtual |
Implements Botcraft::Entity.
Definition at line 45 of file ArmorStandEntity.cpp.
References Botcraft::ArmorStand.
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overrideprotectedvirtual |
Reimplemented from Botcraft::Entity.
Definition at line 177 of file ArmorStandEntity.cpp.
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overridevirtual |
Reimplemented from Botcraft::LivingEntity.
Definition at line 62 of file ArmorStandEntity.cpp.
References GetDataBodyPose(), GetDataClientFlags(), GetDataHeadPose(), GetDataLeftArmPose(), GetDataLeftLegPose(), GetDataRightArmPose(), GetDataRightLegPose(), and Botcraft::LivingEntity::Serialize().
void Botcraft::ArmorStandEntity::SetDataBodyPose | ( | const Vector3< float > & | data_body_pose | ) |
Definition at line 146 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by ArmorStandEntity().
void Botcraft::ArmorStandEntity::SetDataClientFlags | ( | const char | data_client_flags | ) |
Definition at line 134 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by ArmorStandEntity().
void Botcraft::ArmorStandEntity::SetDataHeadPose | ( | const Vector3< float > & | data_head_pose | ) |
Definition at line 140 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by ArmorStandEntity().
void Botcraft::ArmorStandEntity::SetDataLeftArmPose | ( | const Vector3< float > & | data_left_arm_pose | ) |
Definition at line 152 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by ArmorStandEntity().
void Botcraft::ArmorStandEntity::SetDataLeftLegPose | ( | const Vector3< float > & | data_left_leg_pose | ) |
Definition at line 164 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by ArmorStandEntity().
void Botcraft::ArmorStandEntity::SetDataRightArmPose | ( | const Vector3< float > & | data_right_arm_pose | ) |
Definition at line 158 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by ArmorStandEntity().
void Botcraft::ArmorStandEntity::SetDataRightLegPose | ( | const Vector3< float > & | data_right_leg_pose | ) |
Definition at line 170 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, and Botcraft::Entity::metadata.
Referenced by ArmorStandEntity().
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overridevirtual |
Reimplemented from Botcraft::LivingEntity.
Definition at line 78 of file ArmorStandEntity.cpp.
References Botcraft::Entity::entity_mutex, hierarchy_metadata_count, Botcraft::Entity::metadata, metadata_count, metadata_names, and Botcraft::LivingEntity::SetMetadataValue().
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staticconstexprprotected |
Definition at line 12 of file ArmorStandEntity.hpp.
Referenced by SetMetadataValue().
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staticconstexprprotected |
Definition at line 10 of file ArmorStandEntity.hpp.
Referenced by SetMetadataValue().
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staticprotected |
Definition at line 11 of file ArmorStandEntity.hpp.
Referenced by SetMetadataValue().