#include <BrigadierPropertyFloat.hpp>
Definition at line 8 of file BrigadierPropertyFloat.hpp.
◆ DEFINE_CONDITION() [1/2]
ProtocolCraft::BrigadierPropertyFloat::DEFINE_CONDITION |
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Flags1 |
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GetFlags() & |
0x01 |
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◆ DEFINE_CONDITION() [2/2]
ProtocolCraft::BrigadierPropertyFloat::DEFINE_CONDITION |
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Flags2 |
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GetFlags() & |
0x02 |
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◆ SERIALIZED_FIELD() [1/3]
ProtocolCraft::BrigadierPropertyFloat::SERIALIZED_FIELD |
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Flags |
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char |
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◆ SERIALIZED_FIELD() [2/3]
ProtocolCraft::BrigadierPropertyFloat::SERIALIZED_FIELD |
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Max |
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Internal::Conditioned< float, &BrigadierPropertyFloat::Flags2 > |
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◆ SERIALIZED_FIELD() [3/3]
ProtocolCraft::BrigadierPropertyFloat::SERIALIZED_FIELD |
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Min |
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Internal::Conditioned< float, &BrigadierPropertyFloat::Flags1 > |
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◆ DECLARE_READ_WRITE_SERIALIZE
ProtocolCraft::BrigadierPropertyFloat::DECLARE_READ_WRITE_SERIALIZE |
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The documentation for this class was generated from the following file: