DECLARE_READ_WRITE_SERIALIZE | ProtocolCraft::ClientboundPlayerChatPacket | |
Dispatch(Handler *handler) | ProtocolCraft::Message | inline |
DispatchImpl(Handler *handler) override | ProtocolCraft::BaseMessage< ClientboundPlayerChatPacket > | protectedvirtual |
GetId() const override | ProtocolCraft::BaseMessage< ClientboundPlayerChatPacket > | virtual |
GetName() const override | ProtocolCraft::BaseMessage< ClientboundPlayerChatPacket > | inlinevirtual |
packet_name | ProtocolCraft::ClientboundPlayerChatPacket | static |
Read(ReadIterator &iter, size_t &length) | ProtocolCraft::NetworkType | inlinevirtual |
ReadImpl(ReadIterator &iter, size_t &length)=0 | ProtocolCraft::NetworkType | protectedpure virtual |
Serialize() const | ProtocolCraft::NetworkType | inlinevirtual |
SERIALIZED_FIELD(Sender, UUID) | ProtocolCraft::ClientboundPlayerChatPacket | |
SERIALIZED_FIELD(Index, VarInt) | ProtocolCraft::ClientboundPlayerChatPacket | |
SERIALIZED_FIELD(Signature, std::optional< std::array< unsigned char, 256 > >) | ProtocolCraft::ClientboundPlayerChatPacket | |
SERIALIZED_FIELD(Body, SignedMessageBody) | ProtocolCraft::ClientboundPlayerChatPacket | |
SERIALIZED_FIELD(UnsignedContent, std::optional< Chat >) | ProtocolCraft::ClientboundPlayerChatPacket | |
SERIALIZED_FIELD(FilterMask, ProtocolCraft::FilterMask) | ProtocolCraft::ClientboundPlayerChatPacket | |
SERIALIZED_FIELD(ChatType, ChatTypeBoundNetwork) | ProtocolCraft::ClientboundPlayerChatPacket | |
SerializeImpl() const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
THIS typedef | ProtocolCraft::BaseMessage< ClientboundPlayerChatPacket > | protected |
Write(WriteContainer &container) const override | ProtocolCraft::Message | inlinevirtual |
WriteImpl(WriteContainer &container) const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
~BaseMessage() override | ProtocolCraft::BaseMessage< ClientboundPlayerChatPacket > | inlinevirtual |
~Message() | ProtocolCraft::Message | inlinevirtual |
~NetworkType() | ProtocolCraft::NetworkType | inlinevirtual |