#include <ClientboundPlayerChatPacket.hpp>
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| SERIALIZED_FIELD (GlobalIndex, VarInt) |
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| SERIALIZED_FIELD (Sender, UUID) |
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| SERIALIZED_FIELD (Index, VarInt) |
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| SERIALIZED_FIELD (Signature, std::optional< std::array< unsigned char, 256 > >) |
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| SERIALIZED_FIELD (Body, SignedMessageBody) |
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| SERIALIZED_FIELD (UnsignedContent, std::optional< Chat >) |
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| SERIALIZED_FIELD (FilterMask, ProtocolCraft::FilterMask) |
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| SERIALIZED_FIELD (ChatType, ChatTypeBoundNetwork) |
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virtual | ~BasePacket () override |
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virtual int | GetId () const override |
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virtual std::string_view | GetName () const override |
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virtual | ~Packet () |
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virtual void | Write (WriteContainer &container) const override |
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void | Dispatch (Handler *handler) |
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virtual | ~NetworkType () |
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virtual void | Read (ReadIterator &iter, size_t &length) |
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virtual Json::Value | Serialize () const |
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static constexpr std::string_view | packet_name = "Player Chat" |
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◆ SERIALIZED_FIELD() [1/8]
ProtocolCraft::ClientboundPlayerChatPacket::SERIALIZED_FIELD |
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Body |
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SignedMessageBody |
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◆ SERIALIZED_FIELD() [2/8]
◆ SERIALIZED_FIELD() [3/8]
◆ SERIALIZED_FIELD() [4/8]
ProtocolCraft::ClientboundPlayerChatPacket::SERIALIZED_FIELD |
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GlobalIndex |
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VarInt |
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◆ SERIALIZED_FIELD() [5/8]
ProtocolCraft::ClientboundPlayerChatPacket::SERIALIZED_FIELD |
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Index |
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VarInt |
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◆ SERIALIZED_FIELD() [6/8]
ProtocolCraft::ClientboundPlayerChatPacket::SERIALIZED_FIELD |
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Sender |
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UUID |
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◆ SERIALIZED_FIELD() [7/8]
ProtocolCraft::ClientboundPlayerChatPacket::SERIALIZED_FIELD |
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Signature |
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std::optional< std::array< unsigned char, 256 > > |
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◆ SERIALIZED_FIELD() [8/8]
ProtocolCraft::ClientboundPlayerChatPacket::SERIALIZED_FIELD |
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UnsignedContent |
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std::optional< Chat > |
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◆ DECLARE_READ_WRITE_SERIALIZE
ProtocolCraft::ClientboundPlayerChatPacket::DECLARE_READ_WRITE_SERIALIZE |
◆ packet_name
constexpr std::string_view ProtocolCraft::ClientboundPlayerChatPacket::packet_name = "Player Chat" |
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staticconstexpr |
The documentation for this class was generated from the following file: