DECLARE_READ_WRITE_SERIALIZE | ProtocolCraft::ClientboundPlayerLookAtPacket | |
DEFINE_CONDITION(HasEntity, GetAtEntity()) | ProtocolCraft::ClientboundPlayerLookAtPacket | |
Dispatch(Handler *handler) | ProtocolCraft::Message | inline |
DispatchImpl(Handler *handler) override | ProtocolCraft::BaseMessage< ClientboundPlayerLookAtPacket > | protectedvirtual |
GetId() const override | ProtocolCraft::BaseMessage< ClientboundPlayerLookAtPacket > | virtual |
GetName() const override | ProtocolCraft::BaseMessage< ClientboundPlayerLookAtPacket > | inlinevirtual |
packet_name | ProtocolCraft::ClientboundPlayerLookAtPacket | static |
Read(ReadIterator &iter, size_t &length) | ProtocolCraft::NetworkType | inlinevirtual |
ReadImpl(ReadIterator &iter, size_t &length)=0 | ProtocolCraft::NetworkType | protectedpure virtual |
Serialize() const | ProtocolCraft::NetworkType | inlinevirtual |
SERIALIZED_FIELD(FromAnchor, VarInt) | ProtocolCraft::ClientboundPlayerLookAtPacket | |
SERIALIZED_FIELD(X, double) | ProtocolCraft::ClientboundPlayerLookAtPacket | |
SERIALIZED_FIELD(Y, double) | ProtocolCraft::ClientboundPlayerLookAtPacket | |
SERIALIZED_FIELD(Z, double) | ProtocolCraft::ClientboundPlayerLookAtPacket | |
SERIALIZED_FIELD(AtEntity, bool) | ProtocolCraft::ClientboundPlayerLookAtPacket | |
SERIALIZED_FIELD(Entity, Internal::Conditioned< VarInt, &THIS::HasEntity >) | ProtocolCraft::ClientboundPlayerLookAtPacket | |
SERIALIZED_FIELD(ToAnchor, Internal::Conditioned< VarInt, &THIS::HasEntity >) | ProtocolCraft::ClientboundPlayerLookAtPacket | |
SerializeImpl() const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
THIS typedef | ProtocolCraft::BaseMessage< ClientboundPlayerLookAtPacket > | protected |
Write(WriteContainer &container) const override | ProtocolCraft::Message | inlinevirtual |
WriteImpl(WriteContainer &container) const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
~BaseMessage() override | ProtocolCraft::BaseMessage< ClientboundPlayerLookAtPacket > | inlinevirtual |
~Message() | ProtocolCraft::Message | inlinevirtual |
~NetworkType() | ProtocolCraft::NetworkType | inlinevirtual |