Botcraft 1.21.4
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ProtocolCraft::ClientboundPlayerLookAtPacket Class Reference

#include <ClientboundPlayerLookAtPacket.hpp>

Inheritance diagram for ProtocolCraft::ClientboundPlayerLookAtPacket:
ProtocolCraft::BaseMessage< ClientboundPlayerLookAtPacket > ProtocolCraft::Message ProtocolCraft::NetworkType

Public Member Functions

 DEFINE_CONDITION (HasEntity, GetAtEntity())
 
 SERIALIZED_FIELD (FromAnchor, VarInt)
 
 SERIALIZED_FIELD (X, double)
 
 SERIALIZED_FIELD (Y, double)
 
 SERIALIZED_FIELD (Z, double)
 
 SERIALIZED_FIELD (AtEntity, bool)
 
 SERIALIZED_FIELD (Entity, Internal::Conditioned< VarInt, &THIS::HasEntity >)
 
 SERIALIZED_FIELD (ToAnchor, Internal::Conditioned< VarInt, &THIS::HasEntity >)
 
- Public Member Functions inherited from ProtocolCraft::BaseMessage< ClientboundPlayerLookAtPacket >
virtual ~BaseMessage () override
 
virtual int GetId () const override
 
virtual std::string_view GetName () const override
 
- Public Member Functions inherited from ProtocolCraft::Message
virtual ~Message ()
 
virtual void Write (WriteContainer &container) const override
 
void Dispatch (Handler *handler)
 
- Public Member Functions inherited from ProtocolCraft::NetworkType
virtual ~NetworkType ()
 
virtual void Read (ReadIterator &iter, size_t &length)
 
virtual Json::Value Serialize () const
 

Public Attributes

 DECLARE_READ_WRITE_SERIALIZE
 

Static Public Attributes

static constexpr std::string_view packet_name = "Face Player"
 

Additional Inherited Members

- Protected Types inherited from ProtocolCraft::BaseMessage< ClientboundPlayerLookAtPacket >
using THIS = ClientboundPlayerLookAtPacket
 
- Protected Member Functions inherited from ProtocolCraft::BaseMessage< ClientboundPlayerLookAtPacket >
virtual void DispatchImpl (Handler *handler) override
 
- Protected Member Functions inherited from ProtocolCraft::NetworkType
virtual void ReadImpl (ReadIterator &iter, size_t &length)=0
 
virtual void WriteImpl (WriteContainer &container) const =0
 
virtual Json::Value SerializeImpl () const =0
 

Detailed Description

Definition at line 8 of file ClientboundPlayerLookAtPacket.hpp.

Member Function Documentation

◆ DEFINE_CONDITION()

ProtocolCraft::ClientboundPlayerLookAtPacket::DEFINE_CONDITION ( HasEntity  ,
GetAtEntity()   
)

◆ SERIALIZED_FIELD() [1/7]

ProtocolCraft::ClientboundPlayerLookAtPacket::SERIALIZED_FIELD ( AtEntity  ,
bool   
)

◆ SERIALIZED_FIELD() [2/7]

ProtocolCraft::ClientboundPlayerLookAtPacket::SERIALIZED_FIELD ( Entity  ,
Internal::Conditioned< VarInt, &THIS::HasEntity >   
)

◆ SERIALIZED_FIELD() [3/7]

ProtocolCraft::ClientboundPlayerLookAtPacket::SERIALIZED_FIELD ( FromAnchor  ,
VarInt   
)

◆ SERIALIZED_FIELD() [4/7]

ProtocolCraft::ClientboundPlayerLookAtPacket::SERIALIZED_FIELD ( ToAnchor  ,
Internal::Conditioned< VarInt, &THIS::HasEntity >   
)

◆ SERIALIZED_FIELD() [5/7]

ProtocolCraft::ClientboundPlayerLookAtPacket::SERIALIZED_FIELD ( ,
double   
)

◆ SERIALIZED_FIELD() [6/7]

ProtocolCraft::ClientboundPlayerLookAtPacket::SERIALIZED_FIELD ( ,
double   
)

◆ SERIALIZED_FIELD() [7/7]

ProtocolCraft::ClientboundPlayerLookAtPacket::SERIALIZED_FIELD ( ,
double   
)

Member Data Documentation

◆ DECLARE_READ_WRITE_SERIALIZE

ProtocolCraft::ClientboundPlayerLookAtPacket::DECLARE_READ_WRITE_SERIALIZE

Definition at line 23 of file ClientboundPlayerLookAtPacket.hpp.

◆ packet_name

constexpr std::string_view ProtocolCraft::ClientboundPlayerLookAtPacket::packet_name = "Face Player"
staticconstexpr

Definition at line 11 of file ClientboundPlayerLookAtPacket.hpp.


The documentation for this class was generated from the following file: