DECLARE_READ_WRITE_SERIALIZE | ProtocolCraft::CommonPlayerSpawnInfo | private |
Read(ReadIterator &iter, size_t &length) | ProtocolCraft::NetworkType | inlinevirtual |
ReadImpl(ReadIterator &iter, size_t &length)=0 | ProtocolCraft::NetworkType | protectedpure virtual |
Serialize() const | ProtocolCraft::NetworkType | inlinevirtual |
SERIALIZED_FIELD(DimensionType, VarInt) | ProtocolCraft::CommonPlayerSpawnInfo | private |
SERIALIZED_FIELD(Dimension, Identifier) | ProtocolCraft::CommonPlayerSpawnInfo | private |
SERIALIZED_FIELD(Seed, long long int) | ProtocolCraft::CommonPlayerSpawnInfo | private |
SERIALIZED_FIELD(GameType, unsigned char) | ProtocolCraft::CommonPlayerSpawnInfo | private |
SERIALIZED_FIELD(PreviousGameType, unsigned char) | ProtocolCraft::CommonPlayerSpawnInfo | private |
SERIALIZED_FIELD(IsDebug, bool) | ProtocolCraft::CommonPlayerSpawnInfo | private |
SERIALIZED_FIELD(IsFlat, bool) | ProtocolCraft::CommonPlayerSpawnInfo | private |
SERIALIZED_FIELD(LastDeathLocation, std::optional< GlobalPos >) | ProtocolCraft::CommonPlayerSpawnInfo | private |
SERIALIZED_FIELD(PortalCooldown, VarInt) | ProtocolCraft::CommonPlayerSpawnInfo | private |
SerializeImpl() const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
Write(WriteContainer &container) const | ProtocolCraft::NetworkType | inlinevirtual |
WriteImpl(WriteContainer &container) const =0 | ProtocolCraft::NetworkType | protectedpure virtual |
~NetworkType() | ProtocolCraft::NetworkType | inlinevirtual |