#include <CommonPlayerSpawnInfo.hpp>
Definition at line 11 of file CommonPlayerSpawnInfo.hpp.
◆ SERIALIZED_FIELD() [1/9]
◆ SERIALIZED_FIELD() [2/9]
ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
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DimensionType |
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VarInt |
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◆ SERIALIZED_FIELD() [3/9]
ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
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GameType |
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unsigned char |
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◆ SERIALIZED_FIELD() [4/9]
ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
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IsDebug |
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bool |
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◆ SERIALIZED_FIELD() [5/9]
ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
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IsFlat |
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bool |
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◆ SERIALIZED_FIELD() [6/9]
ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
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LastDeathLocation |
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std::optional< GlobalPos > |
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◆ SERIALIZED_FIELD() [7/9]
ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
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PortalCooldown |
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VarInt |
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◆ SERIALIZED_FIELD() [8/9]
ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
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PreviousGameType |
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unsigned char |
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◆ SERIALIZED_FIELD() [9/9]
ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
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Seed |
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long long int |
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◆ DECLARE_READ_WRITE_SERIALIZE
ProtocolCraft::CommonPlayerSpawnInfo::DECLARE_READ_WRITE_SERIALIZE |
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private |
The documentation for this class was generated from the following file: