#include <CommonPlayerSpawnInfo.hpp>
|
| | SERIALIZED_FIELD (DimensionType, VarInt) |
| |
| | SERIALIZED_FIELD (Dimension, Identifier) |
| |
| | SERIALIZED_FIELD (Seed, long long int) |
| |
| | SERIALIZED_FIELD (GameType, unsigned char) |
| |
| | SERIALIZED_FIELD (PreviousGameType, unsigned char) |
| |
| | SERIALIZED_FIELD (IsDebug, bool) |
| |
| | SERIALIZED_FIELD (IsFlat, bool) |
| |
| | SERIALIZED_FIELD (LastDeathLocation, std::optional< GlobalPos >) |
| |
| | SERIALIZED_FIELD (PortalCooldown, VarInt) |
| |
| | SERIALIZED_FIELD (SeaLevel, VarInt) |
| |
Definition at line 11 of file CommonPlayerSpawnInfo.hpp.
◆ SERIALIZED_FIELD() [1/10]
◆ SERIALIZED_FIELD() [2/10]
| ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
( |
DimensionType |
, |
|
|
VarInt |
|
|
) |
| |
|
private |
◆ SERIALIZED_FIELD() [3/10]
| ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
( |
GameType |
, |
|
|
unsigned char |
|
|
) |
| |
|
private |
◆ SERIALIZED_FIELD() [4/10]
| ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
( |
IsDebug |
, |
|
|
bool |
|
|
) |
| |
|
private |
◆ SERIALIZED_FIELD() [5/10]
| ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
( |
IsFlat |
, |
|
|
bool |
|
|
) |
| |
|
private |
◆ SERIALIZED_FIELD() [6/10]
| ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
( |
LastDeathLocation |
, |
|
|
std::optional< GlobalPos > |
|
|
) |
| |
|
private |
◆ SERIALIZED_FIELD() [7/10]
| ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
( |
PortalCooldown |
, |
|
|
VarInt |
|
|
) |
| |
|
private |
◆ SERIALIZED_FIELD() [8/10]
| ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
( |
PreviousGameType |
, |
|
|
unsigned char |
|
|
) |
| |
|
private |
◆ SERIALIZED_FIELD() [9/10]
| ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
( |
SeaLevel |
, |
|
|
VarInt |
|
|
) |
| |
|
private |
◆ SERIALIZED_FIELD() [10/10]
| ProtocolCraft::CommonPlayerSpawnInfo::SERIALIZED_FIELD |
( |
Seed |
, |
|
|
long long int |
|
|
) |
| |
|
private |
◆ DECLARE_READ_WRITE_SERIALIZE
| ProtocolCraft::CommonPlayerSpawnInfo::DECLARE_READ_WRITE_SERIALIZE |
|
private |
The documentation for this class was generated from the following file: