#include <PlayerSkinPatch.hpp>
Definition at line 13 of file PlayerSkinPatch.hpp.
◆ SERIALIZED_FIELD() [1/4]
ProtocolCraft::Components::PlayerSkinPatch::SERIALIZED_FIELD |
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std::optional< Identifier > |
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◆ SERIALIZED_FIELD() [2/4]
ProtocolCraft::Components::PlayerSkinPatch::SERIALIZED_FIELD |
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Cape |
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std::optional< Identifier > |
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◆ SERIALIZED_FIELD() [3/4]
ProtocolCraft::Components::PlayerSkinPatch::SERIALIZED_FIELD |
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Elytra |
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std::optional< Identifier > |
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◆ SERIALIZED_FIELD() [4/4]
ProtocolCraft::Components::PlayerSkinPatch::SERIALIZED_FIELD |
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Model |
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std::optional< bool > |
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◆ DECLARE_READ_WRITE_SERIALIZE
ProtocolCraft::Components::PlayerSkinPatch::DECLARE_READ_WRITE_SERIALIZE |
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The documentation for this class was generated from the following file: