#include <GameProfileProperty.hpp>
Definition at line 9 of file GameProfileProperty.hpp.
◆ SERIALIZED_FIELD() [1/3]
ProtocolCraft::GameProfileProperty::SERIALIZED_FIELD |
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◆ SERIALIZED_FIELD() [2/3]
ProtocolCraft::GameProfileProperty::SERIALIZED_FIELD |
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std::optional< std::string > |
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◆ SERIALIZED_FIELD() [3/3]
ProtocolCraft::GameProfileProperty::SERIALIZED_FIELD |
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std::string |
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◆ DECLARE_READ_WRITE_SERIALIZE
ProtocolCraft::GameProfileProperty::DECLARE_READ_WRITE_SERIALIZE |
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The documentation for this class was generated from the following file: