Botcraft 1.21.4
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Chunk.hpp
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1#pragma once
2
4
5namespace Botcraft
6{
7 namespace Renderer
8 {
9 class Chunk : public BlockRenderable
10 {
11 public:
12 Chunk();
13 ~Chunk();
14
15 void Update();
16 void AddFace(const Face& f, const std::array<unsigned int, 2>& texture_multipliers,
17 const float offset_x, const float offset_y, const float offset_z);
18 };
19 } // Renderer
20} // Botcraft
void AddFace(const Face &f, const std::array< unsigned int, 2 > &texture_multipliers, const float offset_x, const float offset_y, const float offset_z)
Definition Chunk.cpp:60