Botcraft 1.21.4
Loading...
Searching...
No Matches
ProtocolCraft::PlayerInfoUpdateEntry Struct Reference

#include <ClientboundPlayerInfoUpdatePacket.hpp>

Public Attributes

GameProfile game_profile
 
std::optional< RemoteChatSessionDatachat_session
 
int game_mode = 0
 
bool listed = false
 
int latency = 0
 
bool show_hat = false
 
int list_order = 0
 
std::optional< Chatdisplay_name
 

Detailed Description

Definition at line 33 of file ClientboundPlayerInfoUpdatePacket.hpp.

Member Data Documentation

◆ chat_session

std::optional<RemoteChatSessionData> ProtocolCraft::PlayerInfoUpdateEntry::chat_session

◆ display_name

std::optional<Chat> ProtocolCraft::PlayerInfoUpdateEntry::display_name

◆ game_mode

int ProtocolCraft::PlayerInfoUpdateEntry::game_mode = 0

◆ game_profile

GameProfile ProtocolCraft::PlayerInfoUpdateEntry::game_profile

◆ latency

int ProtocolCraft::PlayerInfoUpdateEntry::latency = 0

◆ list_order

int ProtocolCraft::PlayerInfoUpdateEntry::list_order = 0

◆ listed

bool ProtocolCraft::PlayerInfoUpdateEntry::listed = false

◆ show_hat

bool ProtocolCraft::PlayerInfoUpdateEntry::show_hat = false

The documentation for this struct was generated from the following file: