Botcraft 1.21.4
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ClientboundGameEventPacket.hpp
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1#pragma once
2
4
5namespace ProtocolCraft
6{
7 class ClientboundGameEventPacket : public BaseMessage<ClientboundGameEventPacket>
8 {
9 public:
10 static constexpr std::string_view packet_name = "Game Event";
11
12 SERIALIZED_FIELD(Type, unsigned char);
13 SERIALIZED_FIELD(Param, float);
14
16 };
17} //ProtocolCraft