Botcraft 1.21.4
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ProtocolCraft::ClientboundGameEventPacket Class Reference

#include <ClientboundGameEventPacket.hpp>

Inheritance diagram for ProtocolCraft::ClientboundGameEventPacket:
ProtocolCraft::BaseMessage< ClientboundGameEventPacket > ProtocolCraft::Message ProtocolCraft::NetworkType

Public Member Functions

 SERIALIZED_FIELD (Type, unsigned char)
 
 SERIALIZED_FIELD (Param, float)
 
- Public Member Functions inherited from ProtocolCraft::BaseMessage< ClientboundGameEventPacket >
virtual ~BaseMessage () override
 
virtual int GetId () const override
 
virtual std::string_view GetName () const override
 
- Public Member Functions inherited from ProtocolCraft::Message
virtual ~Message ()
 
virtual void Write (WriteContainer &container) const override
 
void Dispatch (Handler *handler)
 
- Public Member Functions inherited from ProtocolCraft::NetworkType
virtual ~NetworkType ()
 
virtual void Read (ReadIterator &iter, size_t &length)
 
virtual Json::Value Serialize () const
 

Public Attributes

 DECLARE_READ_WRITE_SERIALIZE
 

Static Public Attributes

static constexpr std::string_view packet_name = "Game Event"
 

Additional Inherited Members

- Protected Types inherited from ProtocolCraft::BaseMessage< ClientboundGameEventPacket >
using THIS = ClientboundGameEventPacket
 
- Protected Member Functions inherited from ProtocolCraft::BaseMessage< ClientboundGameEventPacket >
virtual void DispatchImpl (Handler *handler) override
 
- Protected Member Functions inherited from ProtocolCraft::NetworkType
virtual void ReadImpl (ReadIterator &iter, size_t &length)=0
 
virtual void WriteImpl (WriteContainer &container) const =0
 
virtual Json::Value SerializeImpl () const =0
 

Detailed Description

Definition at line 7 of file ClientboundGameEventPacket.hpp.

Member Function Documentation

◆ SERIALIZED_FIELD() [1/2]

ProtocolCraft::ClientboundGameEventPacket::SERIALIZED_FIELD ( Param  ,
float   
)

◆ SERIALIZED_FIELD() [2/2]

ProtocolCraft::ClientboundGameEventPacket::SERIALIZED_FIELD ( Type  ,
unsigned char   
)

Member Data Documentation

◆ DECLARE_READ_WRITE_SERIALIZE

ProtocolCraft::ClientboundGameEventPacket::DECLARE_READ_WRITE_SERIALIZE

Definition at line 15 of file ClientboundGameEventPacket.hpp.

◆ packet_name

constexpr std::string_view ProtocolCraft::ClientboundGameEventPacket::packet_name = "Game Event"
staticconstexpr

Definition at line 10 of file ClientboundGameEventPacket.hpp.


The documentation for this class was generated from the following file: