#include <DataComponentTypeResolvableProfile.hpp>
◆ SERIALIZED_FIELD() [1/3]
ProtocolCraft::Components::DataComponentTypeResolvableProfile::SERIALIZED_FIELD |
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Name |
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std::optional< std::string > |
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◆ SERIALIZED_FIELD() [2/3]
ProtocolCraft::Components::DataComponentTypeResolvableProfile::SERIALIZED_FIELD |
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Properties |
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std::vector< GameProfileProperty > |
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private |
◆ SERIALIZED_FIELD() [3/3]
ProtocolCraft::Components::DataComponentTypeResolvableProfile::SERIALIZED_FIELD |
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Uuid |
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std::optional< UUID > |
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) |
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private |
◆ DECLARE_READ_WRITE_SERIALIZE
ProtocolCraft::Components::DataComponentTypeResolvableProfile::DECLARE_READ_WRITE_SERIALIZE |
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private |
The documentation for this class was generated from the following file: