#include <ServerboundPlayerInputPacket.hpp>
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static constexpr std::string_view | packet_name = "Player Input" |
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◆ GetBackward()
bool ProtocolCraft::ServerboundPlayerInputPacket::GetBackward |
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const |
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◆ GetForward()
bool ProtocolCraft::ServerboundPlayerInputPacket::GetForward |
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const |
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◆ GetJump()
bool ProtocolCraft::ServerboundPlayerInputPacket::GetJump |
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const |
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◆ GetLeft()
bool ProtocolCraft::ServerboundPlayerInputPacket::GetLeft |
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const |
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◆ GetRight()
bool ProtocolCraft::ServerboundPlayerInputPacket::GetRight |
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const |
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◆ GetShift()
bool ProtocolCraft::ServerboundPlayerInputPacket::GetShift |
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const |
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◆ GetSprint()
bool ProtocolCraft::ServerboundPlayerInputPacket::GetSprint |
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const |
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inline |
◆ SERIALIZED_FIELD_WITHOUT_GETTER_SETTER()
ProtocolCraft::ServerboundPlayerInputPacket::SERIALIZED_FIELD_WITHOUT_GETTER_SETTER |
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Flags |
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std::bitset< 7 > |
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) |
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◆ SetBackward()
THIS & ProtocolCraft::ServerboundPlayerInputPacket::SetBackward |
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const bool |
b | ) |
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inline |
◆ SetForward()
THIS & ProtocolCraft::ServerboundPlayerInputPacket::SetForward |
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const bool |
b | ) |
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inline |
◆ SetJump()
THIS & ProtocolCraft::ServerboundPlayerInputPacket::SetJump |
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const bool |
b | ) |
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◆ SetLeft()
THIS & ProtocolCraft::ServerboundPlayerInputPacket::SetLeft |
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const bool |
b | ) |
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◆ SetRight()
THIS & ProtocolCraft::ServerboundPlayerInputPacket::SetRight |
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const bool |
b | ) |
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◆ SetShift()
THIS & ProtocolCraft::ServerboundPlayerInputPacket::SetShift |
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const bool |
b | ) |
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inline |
◆ SetSprint()
THIS & ProtocolCraft::ServerboundPlayerInputPacket::SetSprint |
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const bool |
b | ) |
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inline |
◆ DECLARE_READ_WRITE_SERIALIZE
ProtocolCraft::ServerboundPlayerInputPacket::DECLARE_READ_WRITE_SERIALIZE |
◆ packet_name
constexpr std::string_view ProtocolCraft::ServerboundPlayerInputPacket::packet_name = "Player Input" |
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staticconstexpr |
The documentation for this class was generated from the following file: